Head to head
Avabel Online vs Elite: Dangerous
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
- macOS
- PlayStation
- Xbox
Categories
Player activity
Smoothed estimated players over time.
Avabel Online
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~402 | Down 0.5% |
| July 2026 | ~404 | — |
Elite: Dangerous
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~90.3k | |
| July 2026 | ~90.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Avabel Online
- 25Up 19%
- Elite: Dangerous
- 4.1kDown 9.7%
Elite: Dangerous currently has about 164× as many peak concurrent Steam players as Avabel Online — 4,111 vs 25.
Reddit members
- Avabel Online
- 331
- Elite: Dangerous
- 386.9kUp 0.3%
Elite: Dangerous currently has about 1169× as many subreddit members as Avabel Online — 386,910 vs 331.
Discord members
- Avabel Online
- —
- Elite: Dangerous
- 70.2kUp 0.4%
Elite: Dangerous currently has 70,157 Discord members; no comparable data is tracked for Avabel Online.
Twitch viewers
- Avabel Online
- —
- Elite: Dangerous
- 257Up 86%
Elite: Dangerous currently has 257 live Twitch viewers; no comparable data is tracked for Avabel Online.
YouTube subscribers
- Avabel Online
- —
- Elite: Dangerous
- 171k
Elite: Dangerous currently has 171,000 YouTube subscribers; no comparable data is tracked for Avabel Online.
How these estimates are made
Avabel Online
Avabel Online is estimated to have 55 – 190 players a day. Around 9k – 22k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Elite: Dangerous
Elite: Dangerous is estimated to have 14k – 50k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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