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Head to head

Avabel Online vs Dofus

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2013 · 14 years ago
September 2004 · 22 years ago

Daily players

43 – 150
3 – 9

Estimated players

399Up 1.8%
11.8kUp 0.7%

Available on

  • Windows
  • Android
  • iOS
  • Windows
  • macOS
  • Browser
  • Linux

Player activity

Smoothed estimated players over time.

Avabel OnlineDofus

Avabel Online

Average monthly estimated players
MonthEstimated playersChange
November 2026~399Down 0.3%
October 2026~400Down 0.5%
September 2026~402
August 2026~402Down 0.5%
July 2026~404—

Dofus

Average monthly estimated players
MonthEstimated playersChange
November 2026~11.7kDown 1.2%
October 2026~11.9k
September 2026~11.9k
August 2026~11.9kUp 1.9%
July 2026~11.6k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Avabel Online
18Down 28%
Dofus
0Down 100%

Avabel Online currently has 18 peak concurrent Steam players, while Dofus has 0.

Reddit members

Avabel Online
334
Dofus
39.9kUp 1.0%

Dofus currently has about 119× as many subreddit members as Avabel Online — 39,898 vs 334.

Twitch viewers

Avabel Online
—
Dofus
1.2kDown 37%

Dofus currently has 1,156 live Twitch viewers; no comparable data is tracked for Avabel Online.

YouTube subscribers

Avabel Online
—
Dofus
73.7kUp 0.4%

Dofus currently has 73,700 YouTube subscribers; no comparable data is tracked for Avabel Online.

How these estimates are made

Avabel Online

Avabel Online is estimated to have 43 – 150 players a day. Around 9k – 22k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Dofus

Dofus is estimated to have 3 – 9 players a day. Around 17k – 44k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.