Head to head
Aurum Online vs Escape from Tarkov
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Aurum Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~84 | |
| August 2026 | ~84 | |
| July 2026 | ~84 | — |
Escape from Tarkov
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~390.1k | Down 3.9% |
| August 2026 | ~406k | Up 5.9% |
| July 2026 | ~383.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Aurum Online
- 835
- Escape from Tarkov
- 1.2mUp 0.4%
Escape from Tarkov currently has about 1382× as many subreddit members as Aurum Online — 1,153,557 vs 835.
Steam concurrent players
- Aurum Online
- —
- Escape from Tarkov
- 16.6kDown 60%
Escape from Tarkov currently has 16,638 peak concurrent Steam players; no comparable data is tracked for Aurum Online.
Discord members
- Aurum Online
- —
- Escape from Tarkov
- 558.3kUp 1.1%
Escape from Tarkov currently has 558,287 Discord members; no comparable data is tracked for Aurum Online.
Twitch viewers
- Aurum Online
- —
- Escape from Tarkov
- 10.5kDown 94%
Escape from Tarkov currently has 10,457 live Twitch viewers; no comparable data is tracked for Aurum Online.
YouTube subscribers
- Aurum Online
- —
- Escape from Tarkov
- 771kUp 0.3%
Escape from Tarkov currently has 771,000 YouTube subscribers; no comparable data is tracked for Aurum Online.
How these estimates are made
Aurum Online
Aurum Online is estimated to have 5 – 3k players a day. Around 5k – 520k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Escape from Tarkov
Escape from Tarkov is estimated to have 91k – 320k players a day. Around 970k – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


