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Head to head

Aurcus Online vs IdleOn

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2016 · 10 years ago
October 2020 · 6 years ago

Daily players

9 – 4k
34k – 120k

Estimated players

16
86.4kUp 7.8%

Available on

  • Android
  • iOS
  • Browser
  • Windows
  • Android
  • iOS

Perspectives

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Publishers

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Player activity

Smoothed estimated players over time.

Aurcus OnlineIdleOn

Aurcus Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~16
August 2026~16
July 2026~16—

IdleOn

Average monthly estimated players
MonthEstimated playersChange
September 2026~84.3kUp 3.7%
August 2026~81.3kUp 0.7%
July 2026~80.8k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Aurcus Online
—
IdleOn
13.5kDown 20%

IdleOn currently has 13,506 peak concurrent Steam players; no comparable data is tracked for Aurcus Online.

Discord members

Aurcus Online
—
IdleOn
198kUp 0.3%

IdleOn currently has 198,013 Discord members; no comparable data is tracked for Aurcus Online.

Reddit members

Aurcus Online
—
IdleOn
56.7kUp 1.1%

IdleOn currently has 56,723 subreddit members; no comparable data is tracked for Aurcus Online.

Twitch viewers

Aurcus Online
—
IdleOn
54Down 96%

IdleOn currently has 54 live Twitch viewers; no comparable data is tracked for Aurcus Online.

YouTube subscribers

Aurcus Online
—
IdleOn
102kDown 1.0%

IdleOn currently has 102,000 YouTube subscribers; no comparable data is tracked for Aurcus Online.

How these estimates are made

Aurcus Online

Aurcus Online is estimated to have 9 – 4k players a day. Around 4k – 420k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

IdleOn

IdleOn is estimated to have 34k – 120k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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