Head to head
Atlantica Europe vs Guild Wars 2
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
Player activity
Smoothed estimated players over time.
Atlantica Europe
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~58 | Up 23% |
| July 2026 | ~47 | — |
Guild Wars 2
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~85.3k | Up 13% |
| July 2026 | ~75.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Atlantica Europe
- 53Down 25%
- Guild Wars 2
- 4.4kDown 19%
Guild Wars 2 currently has about 83× as many peak concurrent Steam players as Atlantica Europe — 4,378 vs 53.
Discord members
- Atlantica Europe
- —
- Guild Wars 2
- 47.7kUp 0.5%
Guild Wars 2 currently has 47,743 Discord members; no comparable data is tracked for Atlantica Europe.
Reddit members
- Atlantica Europe
- —
- Guild Wars 2
- 426.4kUp 0.5%
Guild Wars 2 currently has 426,353 subreddit members; no comparable data is tracked for Atlantica Europe.
Twitch viewers
- Atlantica Europe
- —
- Guild Wars 2
- 782Down 51%
Guild Wars 2 currently has 782 live Twitch viewers; no comparable data is tracked for Atlantica Europe.
YouTube subscribers
- Atlantica Europe
- —
- Guild Wars 2
- 216kUp 1.4%
Guild Wars 2 currently has 216,000 YouTube subscribers; no comparable data is tracked for Atlantica Europe.
How these estimates are made
Atlantica Europe
Atlantica Europe is estimated to have 150 – 520 players a day. Around 8k – 21k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Guild Wars 2
Guild Wars 2 is estimated to have 14k – 48k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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