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Head to head

Athos vs Neverwinter

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2023 · 3 years ago
June 2013 · 13 years ago

Daily players

No population data
2k – 8k

Estimated players

356Down 1.3%
19.1kDown 0.4%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox

Perspectives

Player activity

Smoothed estimated players over time.

AthosNeverwinter

Athos

Average monthly estimated players
MonthEstimated playersChange
August 2026~355Up 1.1%
July 2026~351

Neverwinter

Average monthly estimated players
MonthEstimated playersChange
August 2026~19.2kUp 11%
July 2026~17.3k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Athos
0
Neverwinter
783Down 15%

Athos currently has 0 peak concurrent Steam players, while Neverwinter has 783.

Discord members

Athos
1.2kDown 0.4%
Neverwinter
20.7kUp 0.2%

Neverwinter currently has about 17× as many Discord members as Athos — 20,663 vs 1,217.

YouTube subscribers

Athos
104
Neverwinter
30.8k

Neverwinter currently has about 296× as many YouTube subscribers as Athos — 30,800 vs 104.

Reddit members

Athos
Neverwinter
61.2k

Neverwinter currently has 61,168 subreddit members; no comparable data is tracked for Athos.

Twitch viewers

Athos
Neverwinter
48Up 9.1%

Neverwinter currently has 48 live Twitch viewers; no comparable data is tracked for Athos.

How these estimates are made

Athos

Athos is showing no measurable concurrent players on Steam. Around 4k – 11k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Neverwinter

Neverwinter is estimated to have 2k – 8k players a day. Around 640k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.