Head to head
Astral Tale vs Palworld
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Xbox
- macOS
- PlayStation
Player activity
Smoothed estimated players over time.
Astral Tale
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1.1k | Up 2.4% |
| August 2026 | ~1.1k | Up 2.4% |
| July 2026 | ~1k | — |
Palworld
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~353.7k | Down 21% |
| August 2026 | ~446.2k | Down 7.6% |
| July 2026 | ~483.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Astral Tale
- 38Up 8.6%
- Palworld
- 56kDown 70%
Palworld currently has about 1474× as many peak concurrent Steam players as Astral Tale — 56,022 vs 38.
Discord members
- Astral Tale
- 3.5kDown 0.6%
- Palworld
- 316.5kUp 0.2%
Palworld currently has about 89× as many Discord members as Astral Tale — 316,453 vs 3,545.
Twitch viewers
- Astral Tale
- 0Down 100%
- Palworld
- 2.1kDown 70%
Astral Tale currently has 0 live Twitch viewers, while Palworld has 2,110.
Reddit members
- Astral Tale
- —
- Palworld
- 902.3kUp 1.7%
Palworld currently has 902,327 subreddit members; no comparable data is tracked for Astral Tale.
YouTube subscribers
- Astral Tale
- —
- Palworld
- 614kUp 0.5%
Palworld currently has 614,000 YouTube subscribers; no comparable data is tracked for Astral Tale.
How these estimates are made
Astral Tale
Astral Tale is estimated to have 93 – 330 players a day. Around 18k – 45k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Palworld
Palworld is estimated to have 200k – 690k players a day. Around 5m – 14m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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