Head to head
Astral Heroes vs War of the Three Kingdoms

Astral Heroes
~28 daily · 20 – 39
Last measured Nov 14, 2026

War of the Three Kingdoms
~5.3k daily · 3.8k – 7.4k
Last measured Nov 14, 2026
VerdictWar of the Three Kingdoms has ~189× Astral Heroes's daily players (~5.3k vs ~28, as of Nov 14, 2026).
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- Windows
- Windows
Perspectives
Developers
Player activity
Estimated daily players (central estimate) for both games.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Steam concurrent players
- Astral Heroes
- 6
- War of the Three Kingdoms
- 1.1kDown 5.3% past week
War of the Three Kingdoms currently has about 175× as many peak concurrent Steam players as Astral Heroes — 1,052 vs 6.
YouTube subscribers
- Astral Heroes
- 57
- War of the Three Kingdoms
- —
Astral Heroes currently has 57 YouTube subscribers; no comparable data is tracked for War of the Three Kingdoms.
How these estimates are made
Astral Heroes
We estimate that about 28 people play Astral Heroes on a typical day (most likely between 20 and 39), based on data from Nov 14, 2026. Around 18,000 accounts (between 14,000 and 23,000) have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree.
War of the Three Kingdoms
We estimate that about 5,300 people play War of the Three Kingdoms on a typical day (most likely between 3,800 and 7,400), based on data from Nov 14, 2026. Around 1,900,000 accounts (between 1,500,000 and 2,500,000) have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree.
