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Head to head

Astellia vs DayZ

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2020 · 7 years ago
December 2018 · 8 years ago

Daily players

No population data
120k – 440k

Estimated players

457
195.9kUp 0.9%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

AstelliaDayZ

Astellia

Average monthly estimated players
MonthEstimated playersChange
October 2026~457Down 0.2%
September 2026~458
August 2026~458Up 6.0%
July 2026~432—

DayZ

Average monthly estimated players
MonthEstimated playersChange
October 2026~191kDown 1.1%
September 2026~193.1kDown 0.4%
August 2026~193.9kUp 12%
July 2026~173.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Astellia
0
DayZ
29.3kDown 43%

Astellia currently has 0 peak concurrent Steam players, while DayZ has 29,305.

Reddit members

Astellia
1.3k
DayZ
561.4kUp 0.3%

DayZ currently has about 440× as many subreddit members as Astellia — 561,390 vs 1,276.

YouTube subscribers

Astellia
1.7k
DayZ
137kUp 0.7%

DayZ currently has about 82× as many YouTube subscribers as Astellia — 137,000 vs 1,680.

Discord members

Astellia
—
DayZ
190.5kUp 0.7%

DayZ currently has 190,503 Discord members; no comparable data is tracked for Astellia.

Twitch viewers

Astellia
—
DayZ
4.6kDown 5.4%

DayZ currently has 4,645 live Twitch viewers; no comparable data is tracked for Astellia.

How these estimates are made

Astellia

Astellia is showing no measurable concurrent players on Steam. Around 42k – 110k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

DayZ

DayZ is estimated to have 120k – 440k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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