Head to head
Ashes of Creation vs SoulWorker
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Ashes of Creation
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~72.5k | Down 1.4% |
| August 2026 | ~73.6k | Down 1.2% |
| July 2026 | ~74.5k | — |
SoulWorker
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~2.9k | Up 3.1% |
| August 2026 | ~2.8k | Up 0.6% |
| July 2026 | ~2.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Ashes of Creation
- 4Up 33%
- SoulWorker
- 168Down 9.2%
SoulWorker currently has about 42× as many peak concurrent Steam players as Ashes of Creation — 168 vs 4.
Discord members
- Ashes of Creation
- 134kDown 2.0%
- SoulWorker
- 2.8kUp 1.8%
Ashes of Creation currently has about 47× as many Discord members as SoulWorker — 134,043 vs 2,831.
Reddit members
- Ashes of Creation
- 92.5k
- SoulWorker
- 6.9kUp 0.1%
Ashes of Creation currently has about 13× as many subreddit members as SoulWorker — 92,464 vs 6,882.
Twitch viewers
- Ashes of Creation
- 0
- SoulWorker
- 0Down 100%
Ashes of Creation currently has 0 live Twitch viewers, while SoulWorker has 0.
YouTube subscribers
- Ashes of Creation
- 187kDown 0.5%
- SoulWorker
- —
Ashes of Creation currently has 187,000 YouTube subscribers; no comparable data is tracked for SoulWorker.
How these estimates are made
Ashes of Creation
Ashes of Creation is estimated to have 10 – 35 players a day. Around 340k – 880k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
SoulWorker
SoulWorker is estimated to have 600 – 2k players a day. Around 210k – 540k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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