Head to head
Ashes of Creation vs Nin Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Ashes of Creation
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~73.6k | Down 1.2% |
| July 2026 | ~74.5k | — |
Nin Online
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~3.4k | Up 15% |
| July 2026 | ~3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Ashes of Creation
- 4Up 100%
- Nin Online
- 216Down 22%
Nin Online currently has about 54× as many peak concurrent Steam players as Ashes of Creation — 216 vs 4.
Discord members
- Ashes of Creation
- 136.3kDown 2.1%
- Nin Online
- 8.5kUp 0.8%
Ashes of Creation currently has about 16× as many Discord members as Nin Online — 136,289 vs 8,475.
Reddit members
- Ashes of Creation
- 92.4kUp 0.2%
- Nin Online
- 224Up 3.7%
Ashes of Creation currently has about 412× as many subreddit members as Nin Online — 92,394 vs 224.
Twitch viewers
- Ashes of Creation
- 0Down 100%
- Nin Online
- 0Down 100%
Ashes of Creation currently has 0 live Twitch viewers, while Nin Online has 0.
YouTube subscribers
- Ashes of Creation
- 188kDown 0.5%
- Nin Online
- 5.1kUp 1.8%
Ashes of Creation currently has about 37× as many YouTube subscribers as Nin Online — 188,000 vs 5,080.
How these estimates are made
Ashes of Creation
Ashes of Creation is estimated to have 10 – 35 players a day. Around 340k – 880k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Nin Online
Nin Online is estimated to have 540 – 2k players a day. Around 41k – 110k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


