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Head to head

Armis vs Once Human

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2021 · 5 years ago
July 2024 · 2 years ago

Daily players

18 – 8k
71k – 250k

Estimated players

872Down 0.1%
320.2kUp 6.2%

Available on

  • Windows
  • Windows
  • Android
  • iOS
  • PlayStation

Developers

Player activity

Smoothed estimated players over time.

ArmisOnce Human

Armis

Average monthly estimated players
MonthEstimated playersChange
September 2026~873Down 0.1%
August 2026~874Down 0.1%
July 2026~875

Once Human

Average monthly estimated players
MonthEstimated playersChange
September 2026~311.8kUp 5.8%
August 2026~294.7kUp 0.7%
July 2026~292.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

Armis
8.7kDown 0.3%
Once Human
331kUp 1.8%

Once Human currently has about 38× as many YouTube subscribers as Armis — 331,000 vs 8,720.

Steam concurrent players

Armis
Once Human
24.3kUp 48%

Once Human currently has 24,317 peak concurrent Steam players; no comparable data is tracked for Armis.

Discord members

Armis
Once Human
798.1kUp 2.8%

Once Human currently has 798,114 Discord members; no comparable data is tracked for Armis.

Reddit members

Armis
Once Human
111.4kUp 8.1%

Once Human currently has 111,444 subreddit members; no comparable data is tracked for Armis.

Twitch viewers

Armis
Once Human
5.3kUp 19%

Once Human currently has 5,333 live Twitch viewers; no comparable data is tracked for Armis.

How these estimates are made

Armis

Armis is estimated to have 18 – 8k players a day. Around 9k – 850k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Once Human

Once Human is estimated to have 71k – 250k players a day. Around 2m – 6m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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