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Head to head

Ark: Survival of the Fittest vs Rend

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2016 · 10 years ago
April 2019 · 7 years ago

Daily players

25 – 88
5 – 18

Estimated players

121.2k
367

Available on

  • Windows
  • macOS
  • Linux
  • PlayStation
  • Windows

Player activity

Smoothed estimated players over time.

Ark: Survival of the FittestRend

Ark: Survival of the Fittest

Average monthly estimated players
MonthEstimated playersChange
September 2026~121.2k
August 2026~121.2kUp 0.2%
July 2026~121k

Rend

Average monthly estimated players
MonthEstimated playersChange
September 2026~368
August 2026~368Up 0.3%
July 2026~367

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Ark: Survival of the Fittest
8Down 53%
Rend
1

Ark: Survival of the Fittest currently has about 8× as many peak concurrent Steam players as Rend — 8 vs 1.

Twitch viewers

Ark: Survival of the Fittest
0
Rend

Ark: Survival of the Fittest currently has 0 live Twitch viewers; no comparable data is tracked for Rend.

YouTube subscribers

Ark: Survival of the Fittest
1.2m
Rend
778

Ark: Survival of the Fittest currently has about 1542× as many YouTube subscribers as Rend — 1,200,000 vs 778.

Reddit members

Ark: Survival of the Fittest
Rend
1.3k

Rend currently has 1,323 subreddit members; no comparable data is tracked for Ark: Survival of the Fittest.

How these estimates are made

Ark: Survival of the Fittest

Ark: Survival of the Fittest is estimated to have 25 – 88 players a day. Around 230k – 590k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Rend

Rend is estimated to have 5 – 18 players a day. Around 41k – 110k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.