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Head to head

ArcheAge vs Warfare 1944

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2013 · 14 years ago
July 2020 · 6 years ago

Daily players

3 – 9
No population data

Estimated players

5.7kUp 0.4%
100k

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

ArcheAgeWarfare 1944

ArcheAge

Average monthly estimated players
MonthEstimated playersChange
November 2026~5.6kDown 0.2%
October 2026~5.7kDown 0.8%
September 2026~5.7kUp 1.2%
August 2026~5.6kUp 2.7%
July 2026~5.5k—

Warfare 1944

Average monthly estimated players
MonthEstimated playersChange
November 2026~100k
October 2026~100k
September 2026~100k
August 2026~100.1kDown 0.9%
July 2026~101k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

ArcheAge
1
Warfare 1944
—

ArcheAge currently has 1 peak concurrent Steam players; no comparable data is tracked for Warfare 1944.

Reddit members

ArcheAge
42kUp 0.2%
Warfare 1944
—

ArcheAge currently has 42,014 subreddit members; no comparable data is tracked for Warfare 1944.

Twitch viewers

ArcheAge
86Down 51%
Warfare 1944
0

ArcheAge currently has 86 live Twitch viewers, while Warfare 1944 has 0.

YouTube subscribers

ArcheAge
6.9kDown 0.1%
Warfare 1944
1m

Warfare 1944 currently has about 144× as many YouTube subscribers as ArcheAge — 1,000,000 vs 6,930.

How these estimates are made

ArcheAge

ArcheAge is estimated to have 3 – 9 players a day. Around 150k – 390k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Warfare 1944

Warfare 1944 is showing no measurable concurrent players on Steam. Around 5k – 13k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.