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Head to head

ArcheAge: Unchained vs Fellowship

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2019 · 7 years ago
October 2025 · 10 months ago

Daily players

3 – 9
2k – 7k

Estimated players

376
41.2kUp 5.1%

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

ArcheAge: UnchainedFellowship

ArcheAge: Unchained

Average monthly estimated players
MonthEstimated playersChange
August 2026~376
July 2026~376

Fellowship

Average monthly estimated players
MonthEstimated playersChange
August 2026~42.4kDown 2.4%
July 2026~43.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

ArcheAge: Unchained
1
Fellowship
749Down 61%

Fellowship currently has about 749× as many peak concurrent Steam players as ArcheAge: Unchained — 749 vs 1.

Discord members

ArcheAge: Unchained
Fellowship
108.9kDown 1.3%

Fellowship currently has 108,933 Discord members; no comparable data is tracked for ArcheAge: Unchained.

Twitch viewers

ArcheAge: Unchained
Fellowship
53Down 77%

Fellowship currently has 53 live Twitch viewers; no comparable data is tracked for ArcheAge: Unchained.

YouTube subscribers

ArcheAge: Unchained
Fellowship
21.4kDown 0.5%

Fellowship currently has 21,400 YouTube subscribers; no comparable data is tracked for ArcheAge: Unchained.

How these estimates are made

ArcheAge: Unchained

ArcheAge: Unchained is estimated to have 3 – 9 players a day. Around 87k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Fellowship

Fellowship is estimated to have 2k – 7k players a day. Around 320k – 820k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.