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Head to head

Arcane Waters vs Ark: Survival of the Fittest

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2021 · 5 years ago
March 2016 · 10 years ago

Daily players

No population data
28 – 97

Estimated players

17
121.2k

Available on

  • Windows
  • macOS
  • Linux
  • Windows
  • macOS
  • Linux
  • PlayStation

Perspectives

Player activity

Smoothed estimated players over time.

Arcane WatersArk: Survival of the Fittest

Arcane Waters

Average monthly estimated players
MonthEstimated playersChange
September 2026~18Up 5.9%
August 2026~17

Ark: Survival of the Fittest

Average monthly estimated players
MonthEstimated playersChange
September 2026~121.2k
August 2026~121.2kUp 0.2%
July 2026~121k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Arcane Waters
0
Ark: Survival of the Fittest
11Up 22%

Arcane Waters currently has 0 peak concurrent Steam players, while Ark: Survival of the Fittest has 11.

Twitch viewers

Arcane Waters
Ark: Survival of the Fittest
0

Ark: Survival of the Fittest currently has 0 live Twitch viewers; no comparable data is tracked for Arcane Waters.

YouTube subscribers

Arcane Waters
Ark: Survival of the Fittest
1.2m

Ark: Survival of the Fittest currently has 1,200,000 YouTube subscribers; no comparable data is tracked for Arcane Waters.

How these estimates are made

Arcane Waters

Arcane Waters is showing no measurable concurrent players on Steam. Around 6k – 16k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Ark: Survival of the Fittest

Ark: Survival of the Fittest is estimated to have 28 – 97 players a day. Around 230k – 590k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.