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Head to head

AQ First Contact vs Second Life

VerdictSecond Life has ~49× AQ First Contact's daily players (~1.8k vs ~37, as of Nov 7, 2026). Both are low-confidence estimates: read the gap as an order of magnitude.

Side by side

Values shared by both games are highlighted.

Status

Released
Released

Released

September 2019 · 7 years ago
June 2003 · 23 years ago

Est. daily players

~379 – 110Low confidence · Last measured Nov 7, 2026
~1.8k420 – 5.4kLow confidence · Last measured Nov 7, 2026

Available on

  • Android
  • iOS
  • Windows
  • Linux
  • macOS
  • Windows

Perspectives

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Player activity

Estimated daily players (central estimate) for both games.

AQ First ContactSecond Life

Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.

Discord members

AQ First Contact
276
Second Life
—

AQ First Contact currently has 276 Discord members; no comparable data is tracked for Second Life.

Reddit members

AQ First Contact
—
Second Life
25.9k

Second Life currently has 25,896 subreddit members; no comparable data is tracked for AQ First Contact.

YouTube subscribers

AQ First Contact
—
Second Life
59.3k

Second Life currently has 59,300 YouTube subscribers; no comparable data is tracked for AQ First Contact.

How these estimates are made

AQ First Contact

We estimate that about 37 people play AQ First Contact on a typical day (most likely between 9 and 110), based on data from Nov 7, 2026. Around 13,000 accounts (between 4,500 and 30,000) have played it at some point. AQ First Contact publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.

Second Life

We estimate that about 1,800 people play Second Life on a typical day (most likely between 420 and 5,400), based on data from Nov 7, 2026. Around 330,000 accounts (between 110,000 and 760,000) have played it at some point. Second Life publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.

How we estimate

Compare two other games

Related games

From the same developers or publishers.