Head to head
AQ First Contact vs ArcheAge
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
AQ First Contact
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~85 | Down 6.6% |
| August 2026 | ~91 | Down 2.2% |
| July 2026 | ~93 | — |
ArcheAge
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~5.7k | Up 1.6% |
| August 2026 | ~5.6k | Up 2.7% |
| July 2026 | ~5.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- AQ First Contact
- 281Down 11%
- ArcheAge
- —
AQ First Contact currently has 281 Discord members; no comparable data is tracked for ArcheAge.
Steam concurrent players
- AQ First Contact
- —
- ArcheAge
- 0Down 100%
ArcheAge currently has 0 peak concurrent Steam players; no comparable data is tracked for AQ First Contact.
Reddit members
- AQ First Contact
- —
- ArcheAge
- 41.9kUp 0.3%
ArcheAge currently has 41,871 subreddit members; no comparable data is tracked for AQ First Contact.
Twitch viewers
- AQ First Contact
- —
- ArcheAge
- 90Down 6.3%
ArcheAge currently has 90 live Twitch viewers; no comparable data is tracked for AQ First Contact.
YouTube subscribers
- AQ First Contact
- —
- ArcheAge
- 6.9kUp 0.1%
ArcheAge currently has 6,940 YouTube subscribers; no comparable data is tracked for AQ First Contact.
How these estimates are made
AQ First Contact
AQ First Contact is estimated to have 1 – 530 players a day. Around 1k – 100k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
ArcheAge
ArcheAge is estimated to have 5 – 18 players a day. Around 150k – 390k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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