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Head to head

AoF Chess Club 2.0 vs Ark: Survival of the Fittest

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2015 · 11 years ago
March 2016 · 10 years ago

Daily players

No population data
30 – 110

Estimated players

5
121.2k

Available on

  • Windows
  • macOS
  • Linux
  • Windows
  • macOS
  • Linux
  • PlayStation

Perspectives

Publishers

Player activity

Smoothed estimated players over time.

AoF Chess Club 2.0Ark: Survival of the Fittest

AoF Chess Club 2.0

Average monthly estimated players
MonthEstimated playersChange
August 2026~5
July 2026~5

Ark: Survival of the Fittest

Average monthly estimated players
MonthEstimated playersChange
August 2026~121.2kUp 0.2%
July 2026~121k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

AoF Chess Club 2.0
Ark: Survival of the Fittest
10Up 11%

Ark: Survival of the Fittest currently has 10 peak concurrent Steam players; no comparable data is tracked for AoF Chess Club 2.0.

Twitch viewers

AoF Chess Club 2.0
Ark: Survival of the Fittest
0

Ark: Survival of the Fittest currently has 0 live Twitch viewers; no comparable data is tracked for AoF Chess Club 2.0.

YouTube subscribers

AoF Chess Club 2.0
Ark: Survival of the Fittest
1.2m

Ark: Survival of the Fittest currently has 1,200,000 YouTube subscribers; no comparable data is tracked for AoF Chess Club 2.0.

How these estimates are made

AoF Chess Club 2.0

AoF Chess Club 2.0 is showing no measurable concurrent players on Steam. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Ark: Survival of the Fittest

Ark: Survival of the Fittest is estimated to have 30 – 110 players a day. Around 230k – 590k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.