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Head to head

Anyland vs Rift

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2016 · 10 years ago
March 2011 · 16 years ago

Daily players

No population data
540 – 2k

Estimated players

479Down 2.4%
3.5kDown 4.4%

Available on

  • Windows
  • Windows
  • Linux

Developers

Publishers

Player activity

Smoothed estimated players over time.

AnylandRift

Anyland

Average monthly estimated players
MonthEstimated playersChange
September 2026~488Down 1.0%
August 2026~493Down 0.4%
July 2026~495

Rift

Average monthly estimated players
MonthEstimated playersChange
September 2026~3.5kUp 0.7%
August 2026~3.5kUp 0.1%
July 2026~3.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Anyland
0
Rift
205Down 2.8%

Anyland currently has 0 peak concurrent Steam players, while Rift has 205.

Discord members

Anyland
256Down 0.4%
Rift

Anyland currently has 256 Discord members; no comparable data is tracked for Rift.

Reddit members

Anyland
182
Rift
10.9kUp 0.5%

Rift currently has about 60× as many subreddit members as Anyland — 10,945 vs 182.

YouTube subscribers

Anyland
3.5k
Rift
11.4k

Rift currently has about 3.2× as many YouTube subscribers as Anyland — 11,400 vs 3,530.

Twitch viewers

Anyland
Rift
0Down 100%

Rift currently has 0 live Twitch viewers; no comparable data is tracked for Anyland.

How these estimates are made

Anyland

Anyland is showing no measurable concurrent players on Steam. Around 13k – 32k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Rift

Rift is estimated to have 540 – 2k players a day. Around 230k – 580k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.