Head to head
Animal Company vs Defiance 2050
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
Animal Company
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~122.9k | Down 0.9% |
| August 2026 | ~124k | Down 0.3% |
| July 2026 | ~124.4k | — |
Defiance 2050
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~229 | |
| August 2026 | ~229 | |
| July 2026 | ~229 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Animal Company
- 85Down 29%
- Defiance 2050
- 0Down 100%
Animal Company currently has 85 peak concurrent Steam players, while Defiance 2050 has 0.
Discord members
- Animal Company
- 449.6kUp 0.5%
- Defiance 2050
- —
Animal Company currently has 449,586 Discord members; no comparable data is tracked for Defiance 2050.
Reddit members
- Animal Company
- 2.6kUp 1.9%
- Defiance 2050
- —
Animal Company currently has 2,557 subreddit members; no comparable data is tracked for Defiance 2050.
Twitch viewers
- Animal Company
- 4Down 20%
- Defiance 2050
- 0
Animal Company currently has 4 live Twitch viewers, while Defiance 2050 has 0.
YouTube subscribers
- Animal Company
- 222kUp 0.9%
- Defiance 2050
- —
Animal Company currently has 222,000 YouTube subscribers; no comparable data is tracked for Defiance 2050.
How these estimates are made
Animal Company
Animal Company is estimated to have 240 – 860 players a day. Around 22k – 57k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Defiance 2050
Defiance 2050 is showing no measurable concurrent players on Steam. Around 57k – 150k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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