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Head to head

Amazing Online vs Warface: Clutch

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2015 · 12 years ago
October 2018 · 8 years ago

Daily players

34 – 16k
15 – 53

Estimated players

15.9kUp 7.0%
25.5kDown 1.1%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

Amazing OnlineWarface: Clutch

Amazing Online

Average monthly estimated players
MonthEstimated playersChange
October 2026~16.5kUp 2.6%
September 2026~16.1kUp 6.3%
August 2026~15.2kUp 1.6%
July 2026~14.9k—

Warface: Clutch

Average monthly estimated players
MonthEstimated playersChange
October 2026~25.7kDown 1.3%
September 2026~26kDown 0.4%
August 2026~26.1kUp 11%
July 2026~23.5k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Amazing Online
61.3kUp 1.4%
Warface: Clutch
33.5kDown 1.5%

Amazing Online currently has about 1.8× as many Discord members as Warface: Clutch — 61,319 vs 33,456.

YouTube subscribers

Amazing Online
15.9k
Warface: Clutch
99.6kDown 0.1%

Warface: Clutch currently has about 6.3× as many YouTube subscribers as Amazing Online — 99,600 vs 15,900.

Steam concurrent players

Amazing Online
—
Warface: Clutch
5Down 38%

Warface: Clutch currently has 5 peak concurrent Steam players; no comparable data is tracked for Amazing Online.

Twitch viewers

Amazing Online
—
Warface: Clutch
0

Warface: Clutch currently has 0 live Twitch viewers; no comparable data is tracked for Amazing Online.

How these estimates are made

Amazing Online

Amazing Online is estimated to have 34 – 16k players a day. Around 14k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Warface: Clutch

Warface: Clutch is estimated to have 15 – 53 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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