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Head to head

Allods Online vs Metin2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2010 · 16 years ago
December 2006 · 20 years ago

Daily players

70 – 250
5 – 18

Estimated players

6.3kDown 11%
37.3kDown 5.8%

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

Allods OnlineMetin2

Allods Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~6.6kUp 1.5%
July 2026~6.5k

Metin2

Average monthly estimated players
MonthEstimated playersChange
August 2026~38.4kUp 21%
July 2026~31.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Allods Online
28Down 24%
Metin2
2

Allods Online currently has about 14× as many peak concurrent Steam players as Metin2 — 28 vs 2.

Discord members

Allods Online
27.3k
Metin2
146.2kUp 0.3%

Metin2 currently has about 5.4× as many Discord members as Allods Online — 146,239 vs 27,303.

Reddit members

Allods Online
548Up 0.7%
Metin2
8.9kUp 0.5%

Metin2 currently has about 16× as many subreddit members as Allods Online — 8,935 vs 548.

Twitch viewers

Allods Online
2Down 96%
Metin2
2.5kDown 76%

Metin2 currently has about 1272× as many live Twitch viewers as Allods Online — 2,543 vs 2.

YouTube subscribers

Allods Online
3kUp 0.3%
Metin2
22.4k

Metin2 currently has about 7.4× as many YouTube subscribers as Allods Online — 22,400 vs 3,010.

How these estimates are made

Allods Online

Allods Online is estimated to have 70 – 250 players a day. Around 25k – 64k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Metin2

Metin2 is estimated to have 5 – 18 players a day. Around 270k – 700k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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