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Head to head

Aion 2 vs SoulWorker

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2025 · 10 months ago
April 2016 · 10 years ago

Daily players

170 – 78k
600 – 2k

Estimated players

48.1kDown 1.3%
2.9kUp 4.2%

Available on

  • Android
  • iOS
  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

Aion 2SoulWorker

Aion 2

Average monthly estimated players
MonthEstimated playersChange
September 2026~42.1kUp 12%
August 2026~37.7kUp 4.6%
July 2026~36.1k—

SoulWorker

Average monthly estimated players
MonthEstimated playersChange
September 2026~2.9kUp 3.1%
August 2026~2.8kUp 0.6%
July 2026~2.8k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Aion 2
48.2kUp 89%
SoulWorker
2.8kUp 1.8%

Aion 2 currently has about 17× as many Discord members as SoulWorker — 48,226 vs 2,831.

Twitch viewers

Aion 2
1.8kUp 27%
SoulWorker
0Down 100%

Aion 2 currently has 1,794 live Twitch viewers, while SoulWorker has 0.

YouTube subscribers

Aion 2
289kDown 1.4%
SoulWorker
—

Aion 2 currently has 289,000 YouTube subscribers; no comparable data is tracked for SoulWorker.

Steam concurrent players

Aion 2
—
SoulWorker
168Down 9.2%

SoulWorker currently has 168 peak concurrent Steam players; no comparable data is tracked for Aion 2.

Reddit members

Aion 2
—
SoulWorker
6.9kUp 0.1%

SoulWorker currently has 6,882 subreddit members; no comparable data is tracked for Aion 2.

How these estimates are made

Aion 2

Aion 2 is estimated to have 170 – 78k players a day. Around 40k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

SoulWorker

SoulWorker is estimated to have 600 – 2k players a day. Around 210k – 540k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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