Head to head
Agar.io vs One Hour One Life
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- macOS
- Linux
- Android
- iOS
- Windows
- Linux
Player activity
Smoothed estimated players over time.
Agar.io
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~141k | |
| September 2026 | ~141k | |
| August 2026 | ~141.1k | |
| July 2026 | ~141.1k | — |
One Hour One Life
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~476 | Up 0.8% |
| September 2026 | ~472 | Down 1.9% |
| August 2026 | ~481 | Up 21% |
| July 2026 | ~398 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Agar.io
- 27.3k
- One Hour One Life
- —
Agar.io currently has 27,322 Discord members; no comparable data is tracked for One Hour One Life.
Reddit members
- Agar.io
- 29kUp 0.1%
- One Hour One Life
- —
Agar.io currently has 29,030 subreddit members; no comparable data is tracked for One Hour One Life.
Twitch viewers
- Agar.io
- 3Up 50%
- One Hour One Life
- 0
Agar.io currently has 3 live Twitch viewers, while One Hour One Life has 0.
YouTube subscribers
- Agar.io
- 1.2m
- One Hour One Life
- —
Agar.io currently has 1,210,000 YouTube subscribers; no comparable data is tracked for One Hour One Life.
Steam concurrent players
- Agar.io
- —
- One Hour One Life
- 20Up 67%
One Hour One Life currently has 20 peak concurrent Steam players; no comparable data is tracked for Agar.io.
How these estimates are made
Agar.io
Agar.io is estimated to have 42 – 20k players a day. Around 19k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
One Hour One Life
One Hour One Life is estimated to have 50 – 180 players a day. Around 100k – 270k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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