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Head to head

Agar.io vs Grand Chase

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2015 · 11 years ago
August 2003 · 23 years ago

Daily players

43 – 20k
12k – 43k

Estimated players

140.9k
17.9kDown 3.0%

Available on

  • Browser
  • Windows
  • macOS
  • Linux
  • Android
  • iOS
  • Windows
  • Android
  • iOS

Perspectives

Player activity

Smoothed estimated players over time.

Agar.ioGrand Chase

Agar.io

Average monthly estimated players
MonthEstimated playersChange
September 2026~141k
August 2026~141.1k
July 2026~141.1k

Grand Chase

Average monthly estimated players
MonthEstimated playersChange
September 2026~18.1kUp 2.5%
August 2026~17.6kUp 3.1%
July 2026~17.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Agar.io
27.3kUp 0.3%
Grand Chase
37.7kUp 3.0%

Grand Chase currently has about 1.4× as many Discord members as Agar.io — 37,667 vs 27,336.

Reddit members

Agar.io
29kUp 0.1%
Grand Chase
22.5kUp 0.6%

Agar.io currently has about 1.3× as many subreddit members as Grand Chase — 29,005 vs 22,547.

Twitch viewers

Agar.io
4Down 43%
Grand Chase
0Down 100%

Agar.io currently has 4 live Twitch viewers, while Grand Chase has 0.

YouTube subscribers

Agar.io
1.2m
Grand Chase
5.7k

Agar.io currently has about 211× as many YouTube subscribers as Grand Chase — 1,210,000 vs 5,730.

Steam concurrent players

Agar.io
Grand Chase
3.8kDown 27%

Grand Chase currently has 3,775 peak concurrent Steam players; no comparable data is tracked for Agar.io.

How these estimates are made

Agar.io

Agar.io is estimated to have 43 – 20k players a day. Around 19k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Grand Chase

Grand Chase is estimated to have 12k – 43k players a day. Around 450k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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