Head to head
AFK Journey vs The 4th Coming
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
Categories
Player activity
Smoothed estimated players over time.
AFK Journey
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~94.4k | Up 66% |
| August 2026 | ~57k | Up 19% |
| July 2026 | ~47.8k | — |
The 4th Coming
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~446 | Up 3.7% |
| August 2026 | ~430 | Up 0.9% |
| July 2026 | ~426 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- AFK Journey
- 1.4kUp 45%
- The 4th Coming
- 18
AFK Journey currently has about 76× as many peak concurrent Steam players as The 4th Coming — 1,374 vs 18.
Discord members
- AFK Journey
- 179.8kDown 0.6%
- The 4th Coming
- 1.5kUp 0.3%
AFK Journey currently has about 121× as many Discord members as The 4th Coming — 179,771 vs 1,482.
Reddit members
- AFK Journey
- 105.8kUp 0.7%
- The 4th Coming
- 356Up 1.4%
AFK Journey currently has about 297× as many subreddit members as The 4th Coming — 105,836 vs 356.
Twitch viewers
- AFK Journey
- 5Down 74%
- The 4th Coming
- 0
AFK Journey currently has 5 live Twitch viewers, while The 4th Coming has 0.
YouTube subscribers
- AFK Journey
- 333k
- The 4th Coming
- 46
AFK Journey currently has about 7239× as many YouTube subscribers as The 4th Coming — 333,000 vs 46.
How these estimates are made
AFK Journey
AFK Journey is estimated to have 3k – 12k players a day. Around 24k – 61k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The 4th Coming
The 4th Coming is estimated to have 45 – 160 players a day. Around 5k – 14k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


