Head to head
AdventureQuest Worlds vs Trove
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- macOS
- Linux
- Windows
- macOS
- PlayStation
- Xbox
- Nintendo
Categories
Player activity
Smoothed estimated players over time.
AdventureQuest Worlds
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~20.9k | Up 0.5% |
| July 2026 | ~20.8k | — |
Trove
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~32.2k | Up 1.2% |
| July 2026 | ~31.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- AdventureQuest Worlds
- 35kUp 0.1%
- Trove
- 40.3k
Trove currently has about 1.2× as many Discord members as AdventureQuest Worlds — 40,308 vs 35,014.
Reddit members
- AdventureQuest Worlds
- 43.9kUp 0.2%
- Trove
- 49.1k
AdventureQuest Worlds and Trove are nearly even on subreddit members — 43,911 vs 49,136.
Twitch viewers
- AdventureQuest Worlds
- 15Down 29%
- Trove
- 8Down 53%
AdventureQuest Worlds currently has about 1.9× as many live Twitch viewers as Trove — 15 vs 8.
YouTube subscribers
- AdventureQuest Worlds
- 57.2k
- Trove
- 59.8kUp 6.2%
AdventureQuest Worlds and Trove are nearly even on YouTube subscribers — 57,200 vs 59,800.
Steam concurrent players
- AdventureQuest Worlds
- —
- Trove
- 843Down 25%
Trove currently has 843 peak concurrent Steam players; no comparable data is tracked for AdventureQuest Worlds.
How these estimates are made
AdventureQuest Worlds
AdventureQuest Worlds is estimated to have 55 – 25k players a day. Around 23k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Trove
Trove is estimated to have 3k – 10k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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