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Head to head

Adoption vs MapleStory

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2017 · 9 years ago
April 2003 · 23 years ago

Daily players

No population data
21k – 75k

Estimated players

86
77.3kDown 4.6%

Available on

  • Windows
  • Windows

Perspectives

Developers

Player activity

Smoothed estimated players over time.

AdoptionMapleStory

Adoption

Average monthly estimated players
MonthEstimated playersChange
September 2026~87
August 2026~87
July 2026~87

MapleStory

Average monthly estimated players
MonthEstimated playersChange
September 2026~79.4kDown 2.6%
August 2026~81.5kDown 0.2%
July 2026~81.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Adoption
0Down 100%
MapleStory
8.4kDown 29%

Adoption currently has 0 peak concurrent Steam players, while MapleStory has 8,436.

YouTube subscribers

Adoption
338
MapleStory
182k

MapleStory currently has about 538× as many YouTube subscribers as Adoption — 182,000 vs 338.

Discord members

Adoption
MapleStory
129.5kUp 1.1%

MapleStory currently has 129,489 Discord members; no comparable data is tracked for Adoption.

Reddit members

Adoption
MapleStory
151.3kUp 1.3%

MapleStory currently has 151,265 subreddit members; no comparable data is tracked for Adoption.

Twitch viewers

Adoption
MapleStory
1.9kDown 73%

MapleStory currently has 1,852 live Twitch viewers; no comparable data is tracked for Adoption.

How these estimates are made

Adoption

Adoption is showing no measurable concurrent players on Steam. Around 16k – 42k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

MapleStory

MapleStory is estimated to have 21k – 75k players a day. Around 290k – 740k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.