Head to head
Active Matter vs Warface: Clutch
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Windows
- PlayStation
- Xbox
- Nintendo
Categories
Player activity
Smoothed estimated players over time.
Active Matter
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~23.2k | Up 22% |
| September 2026 | ~19k | Up 14% |
| August 2026 | ~16.7k | Up 0.4% |
| July 2026 | ~16.6k | — |
Warface: Clutch
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~25.7k | Down 1.0% |
| September 2026 | ~26k | Down 0.4% |
| August 2026 | ~26.1k | Up 11% |
| July 2026 | ~23.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Active Matter
- 3.8kUp 39%
- Warface: Clutch
- 3Down 57%
Active Matter currently has about 1251× as many peak concurrent Steam players as Warface: Clutch — 3,754 vs 3.
Discord members
- Active Matter
- 20.4kUp 42%
- Warface: Clutch
- 33.4kDown 1.5%
Warface: Clutch currently has about 1.6× as many Discord members as Active Matter — 33,369 vs 20,365.
YouTube subscribers
- Active Matter
- 126kUp 1.6%
- Warface: Clutch
- 99.6kDown 0.1%
Active Matter currently has about 1.3× as many YouTube subscribers as Warface: Clutch — 126,000 vs 99,600.
Twitch viewers
- Active Matter
- —
- Warface: Clutch
- 0Down 100%
Warface: Clutch currently has 0 live Twitch viewers; no comparable data is tracked for Active Matter.
How these estimates are made
Active Matter
Active Matter is estimated to have 21k – 73k players a day. Around 99k – 250k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Warface: Clutch
Warface: Clutch is estimated to have 10 – 35 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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