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Active Matter vs Guild Wars: Reforged

Side by side

Values shared by both games are highlighted.

Status

TBA
ACTIVE

Released

To be announced
December 2025 · 8 months ago

Daily players

No population data
2k – 5k

Estimated players

17.4kUp 3.6%
41.6kUp 7.2%

Available on

  • Windows
  • PlayStation
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Active MatterGuild Wars: Reforged

Active Matter

Average monthly estimated players
MonthEstimated playersChange
August 2026~16.9kUp 1.6%
July 2026~16.6k

Guild Wars: Reforged

Average monthly estimated players
MonthEstimated playersChange
August 2026~39.4kUp 3.5%
July 2026~38.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Active Matter
14k
Guild Wars: Reforged
53.4kUp 5.8%

Guild Wars: Reforged currently has about 3.8× as many Discord members as Active Matter — 53,363 vs 13,998.

YouTube subscribers

Active Matter
124k
Guild Wars: Reforged
215k

Guild Wars: Reforged currently has about 1.7× as many YouTube subscribers as Active Matter — 215,000 vs 124,000.

Steam concurrent players

Active Matter
Guild Wars: Reforged
598Down 13%

Guild Wars: Reforged currently has 598 peak concurrent Steam players; no comparable data is tracked for Active Matter.

Twitch viewers

Active Matter
Guild Wars: Reforged
150Down 10%

Guild Wars: Reforged currently has 150 live Twitch viewers; no comparable data is tracked for Active Matter.

How these estimates are made

Active Matter

Active Matter is estimated to have 32 – 15k players a day. Around 15k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Guild Wars: Reforged

Guild Wars: Reforged is estimated to have 2k – 5k players a day. Around 79k – 200k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.