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Head to head

Ace Online vs Frozen Flame

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2006 · 20 years ago
November 2022 · 4 years ago

Daily players

2 – 890
3 – 9

Estimated players

20Up 0.5%
1.5kUp 13%

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

Ace OnlineFrozen Flame

Ace Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~21Up 5.0%
August 2026~20Up 18%
July 2026~17—

Frozen Flame

Average monthly estimated players
MonthEstimated playersChange
September 2026~1.4kUp 1.0%
August 2026~1.4kUp 17%
July 2026~1.2k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Ace Online
203Up 1.0%
Frozen Flame
—

Ace Online currently has 203 subreddit members; no comparable data is tracked for Frozen Flame.

Twitch viewers

Ace Online
0
Frozen Flame
0

Ace Online currently has 0 live Twitch viewers, while Frozen Flame has 0.

Steam concurrent players

Ace Online
—
Frozen Flame
2Down 33%

Frozen Flame currently has 2 peak concurrent Steam players; no comparable data is tracked for Ace Online.

Discord members

Ace Online
—
Frozen Flame
3.7kDown 1.2%

Frozen Flame currently has 3,672 Discord members; no comparable data is tracked for Ace Online.

YouTube subscribers

Ace Online
—
Frozen Flame
531

Frozen Flame currently has 531 YouTube subscribers; no comparable data is tracked for Ace Online.

How these estimates are made

Ace Online

Ace Online is estimated to have 2 – 890 players a day. Around 3k – 250k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Frozen Flame

Frozen Flame is estimated to have 3 – 9 players a day. Around 71k – 180k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.