Head to head
Ace Online vs Bombergrounds: Reborn
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- Android
- iOS
Player activity
Smoothed estimated players over time.
Ace Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~21 | Up 5.0% |
| August 2026 | ~20 | Up 18% |
| July 2026 | ~17 | — |
Bombergrounds: Reborn
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~6.5k | |
| August 2026 | ~6.5k | Down 0.4% |
| July 2026 | ~6.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Ace Online
- 202Up 1.0%
- Bombergrounds: Reborn
- 554Up 0.2%
Bombergrounds: Reborn currently has about 2.7× as many subreddit members as Ace Online — 554 vs 202.
Twitch viewers
- Ace Online
- 0
- Bombergrounds: Reborn
- 4Down 60%
Ace Online currently has 0 live Twitch viewers, while Bombergrounds: Reborn has 4.
Steam concurrent players
- Ace Online
- —
- Bombergrounds: Reborn
- 5Down 44%
Bombergrounds: Reborn currently has 5 peak concurrent Steam players; no comparable data is tracked for Ace Online.
Discord members
- Ace Online
- —
- Bombergrounds: Reborn
- 20kDown 0.4%
Bombergrounds: Reborn currently has 19,987 Discord members; no comparable data is tracked for Ace Online.
YouTube subscribers
- Ace Online
- —
- Bombergrounds: Reborn
- 8.3k
Bombergrounds: Reborn currently has 8,290 YouTube subscribers; no comparable data is tracked for Ace Online.
How these estimates are made
Ace Online
Ace Online is estimated to have 2 – 880 players a day. Around 3k – 250k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Bombergrounds: Reborn
Bombergrounds: Reborn is estimated to have 33 – 110 players a day. Around 170k – 440k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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