Head to head
Abyss vs MapleStory
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Nintendo
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Abyss
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~123 | |
| October 2026 | ~123 | Up 0.8% |
| September 2026 | ~122 | |
| August 2026 | ~122 | |
| July 2026 | ~122 | — |
MapleStory
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~94.3k | Up 6.9% |
| October 2026 | ~88.2k | Up 11% |
| September 2026 | ~79.3k | Down 2.7% |
| August 2026 | ~81.5k | Down 0.2% |
| July 2026 | ~81.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Twitch viewers
- Abyss
- 1
- MapleStory
- 4.1kUp 89%
MapleStory currently has about 4118× as many live Twitch viewers as Abyss — 4,118 vs 1.
YouTube subscribers
- Abyss
- 1.2k
- MapleStory
- 183kUp 0.5%
MapleStory currently has about 155× as many YouTube subscribers as Abyss — 183,000 vs 1,180.
Steam concurrent players
- Abyss
- —
- MapleStory
- 23.3kUp 172%
MapleStory currently has 23,266 peak concurrent Steam players; no comparable data is tracked for Abyss.
Discord members
- Abyss
- —
- MapleStory
- 146.6kUp 13%
MapleStory currently has 146,560 Discord members; no comparable data is tracked for Abyss.
Reddit members
- Abyss
- —
- MapleStory
- 152.7kUp 0.7%
MapleStory currently has 152,736 subreddit members; no comparable data is tracked for Abyss.
How these estimates are made
Abyss
Abyss is showing no measurable concurrent players on Steam. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
MapleStory
MapleStory is estimated to have 57k – 200k players a day. Around 290k – 750k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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