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Head to head

Absolute Matter vs Warface: Clutch

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2024 · 2 years ago
October 2018 · 8 years ago

Daily players

2 – 950
20 – 71

Estimated players

373Up 7.1%
26.2kUp 0.2%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

Absolute MatterWarface: Clutch

Absolute Matter

Average monthly estimated players
MonthEstimated playersChange
September 2026~354Up 3.2%
August 2026~343
July 2026~343

Warface: Clutch

Average monthly estimated players
MonthEstimated playersChange
September 2026~26.1kDown 0.2%
August 2026~26.1kUp 11%
July 2026~23.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Absolute Matter
1.5kDown 0.7%
Warface: Clutch
34kDown 1.7%

Warface: Clutch currently has about 23× as many Discord members as Absolute Matter — 33,971 vs 1,459.

Steam concurrent players

Absolute Matter
Warface: Clutch
5Down 29%

Warface: Clutch currently has 5 peak concurrent Steam players; no comparable data is tracked for Absolute Matter.

Twitch viewers

Absolute Matter
Warface: Clutch
0Down 100%

Warface: Clutch currently has 0 live Twitch viewers; no comparable data is tracked for Absolute Matter.

YouTube subscribers

Absolute Matter
Warface: Clutch
99.7kDown 0.1%

Warface: Clutch currently has 99,700 YouTube subscribers; no comparable data is tracked for Absolute Matter.

How these estimates are made

Absolute Matter

Absolute Matter is estimated to have 2 – 950 players a day. Around 2k – 170k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Warface: Clutch

Warface: Clutch is estimated to have 20 – 71 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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