Head to head
Aavegotchi: Gotchiverse vs Avabel Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- macOS
- Android
- iOS
- Windows
- Android
- iOS
Categories
Player activity
Smoothed estimated players over time.
Aavegotchi: Gotchiverse
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~6k | Up 0.4% |
| August 2026 | ~6k | Down 0.1% |
| July 2026 | ~6k | — |
Avabel Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~401 | Down 0.2% |
| August 2026 | ~402 | Down 0.5% |
| July 2026 | ~404 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Aavegotchi: Gotchiverse
- 25.2kDown 0.4%
- Avabel Online
- —
Aavegotchi: Gotchiverse currently has 25,167 Discord members; no comparable data is tracked for Avabel Online.
Reddit members
- Aavegotchi: Gotchiverse
- 2.6k
- Avabel Online
- 333Up 0.6%
Aavegotchi: Gotchiverse currently has about 7.7× as many subreddit members as Avabel Online — 2,579 vs 333.
YouTube subscribers
- Aavegotchi: Gotchiverse
- 2.1kDown 0.5%
- Avabel Online
- —
Aavegotchi: Gotchiverse currently has 2,130 YouTube subscribers; no comparable data is tracked for Avabel Online.
Steam concurrent players
- Aavegotchi: Gotchiverse
- —
- Avabel Online
- 20Down 9.1%
Avabel Online currently has 20 peak concurrent Steam players; no comparable data is tracked for Aavegotchi: Gotchiverse.
How these estimates are made
Aavegotchi: Gotchiverse
Aavegotchi: Gotchiverse is estimated to have 12 – 6k players a day. Around 7k – 680k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Avabel Online
Avabel Online is estimated to have 50 – 180 players a day. Around 9k – 22k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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