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Head to head

8BitMMO vs Diablo Immortal

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2015 · 12 years ago
June 2022 · 4 years ago

Daily players

13 – 44
120 – 55k

Estimated players

448Up 0.3%
72.8k

Available on

  • Windows
  • macOS
  • Linux
  • Windows
  • Android
  • iOS

Perspectives

—

Player activity

Smoothed estimated players over time.

8BitMMODiablo Immortal

8BitMMO

Average monthly estimated players
MonthEstimated playersChange
October 2026~448
September 2026~448Down 0.2%
August 2026~449Up 0.2%
July 2026~448—

Diablo Immortal

Average monthly estimated players
MonthEstimated playersChange
October 2026~72.7kUp 0.5%
September 2026~72.3kUp 0.4%
August 2026~72k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

8BitMMO
4Up 33%
Diablo Immortal
—

8BitMMO currently has 4 peak concurrent Steam players; no comparable data is tracked for Diablo Immortal.

Reddit members

8BitMMO
151Up 0.7%
Diablo Immortal
524.7kUp 0.3%

Diablo Immortal currently has about 3475× as many subreddit members as 8BitMMO — 524,660 vs 151.

Twitch viewers

8BitMMO
—
Diablo Immortal
47Up 62%

Diablo Immortal currently has 47 live Twitch viewers; no comparable data is tracked for 8BitMMO.

YouTube subscribers

8BitMMO
—
Diablo Immortal
48.4kUp 0.8%

Diablo Immortal currently has 48,400 YouTube subscribers; no comparable data is tracked for 8BitMMO.

How these estimates are made

8BitMMO

8BitMMO is estimated to have 13 – 44 players a day. Around 97k – 250k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Diablo Immortal

Diablo Immortal is estimated to have 120 – 55k players a day. Around 40k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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