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Head to head

8BitMMO vs DayZ

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2015 · 12 years ago
December 2018 · 8 years ago

Daily players

5 – 18
110k – 380k

Estimated players

446Down 0.9%
186.9kDown 3.2%

Available on

  • Windows
  • macOS
  • Linux
  • Windows
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

8BitMMODayZ

8BitMMO

Average monthly estimated players
MonthEstimated playersChange
September 2026~448Down 0.2%
August 2026~449Up 0.2%
July 2026~448

DayZ

Average monthly estimated players
MonthEstimated playersChange
September 2026~192.9kDown 0.5%
August 2026~193.9kUp 12%
July 2026~173.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

8BitMMO
1Down 75%
DayZ
25.1kDown 49%

DayZ currently has about 25144× as many peak concurrent Steam players as 8BitMMO — 25,144 vs 1.

Reddit members

8BitMMO
150Up 0.7%
DayZ
560.9kUp 0.4%

DayZ currently has about 3739× as many subreddit members as 8BitMMO — 560,878 vs 150.

Discord members

8BitMMO
DayZ
190.2kUp 0.8%

DayZ currently has 190,220 Discord members; no comparable data is tracked for 8BitMMO.

Twitch viewers

8BitMMO
DayZ
2.5kDown 68%

DayZ currently has 2,458 live Twitch viewers; no comparable data is tracked for 8BitMMO.

YouTube subscribers

8BitMMO
DayZ
136kUp 0.7%

DayZ currently has 136,000 YouTube subscribers; no comparable data is tracked for 8BitMMO.

How these estimates are made

8BitMMO

8BitMMO is estimated to have 5 – 18 players a day. Around 97k – 250k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

DayZ

DayZ is estimated to have 110k – 380k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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