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Head to head

4Story Online vs World of Warships

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2008 · 18 years ago
September 2015 · 11 years ago

Daily players

16 – 8k
29k – 100k

Estimated players

54Down 7.6%
91.4k

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

4Story OnlineWorld of Warships

4Story Online

Average monthly estimated players
MonthEstimated playersChange
October 2026~54Up 1.9%
September 2026~53Up 1.9%
August 2026~52Up 11%
July 2026~47—

World of Warships

Average monthly estimated players
MonthEstimated playersChange
October 2026~95.7kUp 2.1%
September 2026~93.7kUp 2.7%
August 2026~91.2kUp 0.2%
July 2026~91k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

4Story Online
478Up 5.1%
World of Warships
154.6kUp 0.4%

World of Warships currently has about 323× as many subreddit members as 4Story Online — 154,552 vs 478.

Twitch viewers

4Story Online
2Down 90%
World of Warships
3.1kUp 53%

World of Warships currently has about 1532× as many live Twitch viewers as 4Story Online — 3,063 vs 2.

Steam concurrent players

4Story Online
—
World of Warships
8.7kDown 15%

World of Warships currently has 8,742 peak concurrent Steam players; no comparable data is tracked for 4Story Online.

Discord members

4Story Online
—
World of Warships
214.9kDown 0.6%

World of Warships currently has 214,867 Discord members; no comparable data is tracked for 4Story Online.

How these estimates are made

4Story Online

4Story Online is estimated to have 16 – 8k players a day. Around 8k – 810k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

World of Warships

World of Warships is estimated to have 29k – 100k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.