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4Story Online vs VRChat

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Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2008 · 18 years ago
February 2017 · 10 years ago

Daily players

13 – 6k
130k – 450k

Estimated players

47Up 1.5%
215.2kDown 2.7%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

4Story OnlineVRChat

4Story Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~50Up 6.4%
July 2026~47

VRChat

Average monthly estimated players
MonthEstimated playersChange
August 2026~220.7kUp 1.2%
July 2026~218k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

4Story Online
442Up 0.7%
VRChat
238.1kUp 0.2%

VRChat currently has about 539× as many subreddit members as 4Story Online — 238,097 vs 442.

Twitch viewers

4Story Online
2Down 93%
VRChat
7.5kDown 10%

VRChat currently has about 3743× as many live Twitch viewers as 4Story Online — 7,485 vs 2.

Steam concurrent players

4Story Online
VRChat
49kDown 14%

VRChat currently has 48,999 peak concurrent Steam players; no comparable data is tracked for 4Story Online.

Discord members

4Story Online
VRChat
412kUp 0.3%

VRChat currently has 411,975 Discord members; no comparable data is tracked for 4Story Online.

YouTube subscribers

4Story Online
VRChat
127k

VRChat currently has 127,000 YouTube subscribers; no comparable data is tracked for 4Story Online.

How these estimates are made

4Story Online

4Story Online is estimated to have 13 – 6k players a day. Around 7k – 730k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

VRChat

VRChat is estimated to have 130k – 450k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.