Head to head
4Story Online vs Screeps: World
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- Linux
Player activity
Smoothed estimated players over time.
4Story Online
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~52 | Down 1.9% |
| September 2026 | ~53 | Up 1.9% |
| August 2026 | ~52 | Up 11% |
| July 2026 | ~47 | — |
Screeps: World
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~3.1k | Up 0.7% |
| September 2026 | ~3.1k | Up 1.3% |
| August 2026 | ~3k | Down 0.2% |
| July 2026 | ~3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- 4Story Online
- 455Up 2.0%
- Screeps: World
- 5.3kUp 0.3%
Screeps: World currently has about 12× as many subreddit members as 4Story Online — 5,261 vs 455.
Twitch viewers
- 4Story Online
- 29
- Screeps: World
- 0
4Story Online currently has 29 live Twitch viewers, while Screeps: World has 0.
Steam concurrent players
- 4Story Online
- —
- Screeps: World
- 63Down 1.6%
Screeps: World currently has 63 peak concurrent Steam players; no comparable data is tracked for 4Story Online.
Discord members
- 4Story Online
- —
- Screeps: World
- 7.2kUp 0.7%
Screeps: World currently has 7,190 Discord members; no comparable data is tracked for 4Story Online.
YouTube subscribers
- 4Story Online
- —
- Screeps: World
- 1.4k
Screeps: World currently has 1,400 YouTube subscribers; no comparable data is tracked for 4Story Online.
How these estimates are made
4Story Online
4Story Online is estimated to have 16 – 7k players a day. Around 8k – 800k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Screeps: World
Screeps: World is estimated to have 140 – 500 players a day. Around 53k – 140k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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