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World of Warcraft VS Holdfast: Nations At War

Compare World of Warcraft and Holdfast: Nations At War side by side. See how they compare in terms of player count, popularity, active users, and community size.


World of Warcraft
Holdfast: Nations At War

Game status

Status

Active

The World of Warcraft game status is active.

Status

Active

The Holdfast: Nations At War game status is active.

Estimated daily players

Estimated Daily Players

~650 thousand

We estimate that World of Warcraft has currently around 650k players daily.

World of Warcraft (WoW) is one of the most iconic and long-lived MMORPGs, originally released in 2004 by Blizzard Entertainment. Despite its age, it continues to attract a sizable playerbase due to regular expansions, updates, and strong community support. While it is far from its early peak, it remains a top subscription-based MMO and likely sustains about 500,000 to 800,000 daily active players globally, factoring in both retail and Classic versions.

Estimated Daily Players

~2 thousand

We estimate that Holdfast: Nations At War has currently around 2k players daily.

Holdfast: Nations At War is a multiplayer shooter released in 2017 by an indie studio, notable for its historic Napoleonic warfare focus. While it developed a cult following and remains occasionally active on Steam, its age and niche status mean daily active players are relatively low but stable, with dedicated communities supporting regular events.

Game age

Age

21 years ago

World of Warcraft was released on November 2004 and is now 21 years old.

Age

8 years ago

Holdfast: Nations At War was released on September 2017 and is now 8 years old.

Platforms

World of Warcraft runs on 2 platforms.

Holdfast: Nations At War runs on 1 platform.

Player perspectives

Developers

Publishers

Categories

World of Warcraft
Holdfast: Nations At War