Head to head
Rec Room vs WolfQuest
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- PlayStation
- Xbox
- Nintendo
- Windows
- macOS
Categories
Player activity
Smoothed estimated players over time.
Rec Room
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~126.2k | Down 1.5% |
| August 2026 | ~128.1k | Down 0.5% |
| July 2026 | ~128.7k | — |
WolfQuest
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~12.9k | Up 1.0% |
| August 2026 | ~12.8k | Up 5.5% |
| July 2026 | ~12.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Rec Room
- 149Up 33%
- WolfQuest
- 4Down 20%
Rec Room currently has about 37× as many peak concurrent Steam players as WolfQuest — 149 vs 4.
Discord members
- Rec Room
- 196.3kUp 0.5%
- WolfQuest
- 8.4kUp 3.6%
Rec Room currently has about 23× as many Discord members as WolfQuest — 196,255 vs 8,415.
Reddit members
- Rec Room
- 72.9kUp 0.8%
- WolfQuest
- 15.8kUp 1.8%
Rec Room currently has about 4.6× as many subreddit members as WolfQuest — 72,916 vs 15,796.
Twitch viewers
- Rec Room
- 6Up 200%
- WolfQuest
- 1Down 99%
Rec Room currently has about 6× as many live Twitch viewers as WolfQuest — 6 vs 1.
YouTube subscribers
- Rec Room
- 618kUp 0.5%
- WolfQuest
- 93.6kUp 0.5%
Rec Room currently has about 6.6× as many YouTube subscribers as WolfQuest — 618,000 vs 93,600.
How these estimates are made
Rec Room
Rec Room is estimated to have 330 – 1k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
WolfQuest
WolfQuest is estimated to have 10 – 35 players a day. Around 43k – 110k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


