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Head to head

DayZ vs VRChat

VerdictVRChat has about 21% more daily players than DayZ (~470k vs ~390k, as of Nov 12, 2026). Their estimated ranges overlap, so the gap is uncertain.

Side by side

Values shared by both games are highlighted.

Status

Released
Released

Released

December 2018 · 8 years ago
February 2017 · 10 years ago

Est. daily players

~390k230k – 660kDown 25% this weekMedium confidence · Last measured Nov 12, 2026
~470k280k – 790kDown 21% this weekMedium confidence · Last measured Nov 12, 2026

Available on

  • PlayStation
  • Windows
  • Xbox
  • Android
  • iOS
  • Windows

Player activity

Estimated daily players (central estimate) for both games.

DayZVRChat

Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.

Steam concurrent players

DayZ
37.7kDown 23% past week
VRChat
55.5kDown 1.3% past week

VRChat currently has about 1.5× as many peak concurrent Steam players as DayZ — 55,472 vs 37,684.

Discord members

DayZ
189.9k
VRChat
418.9kUp 0.1% past week

VRChat currently has about 2.2× as many Discord members as DayZ — 418,912 vs 189,861.

Reddit members

DayZ
564.3k
VRChat
242.9kUp 0.1% past week

DayZ currently has about 2.3× as many subreddit members as VRChat — 564,309 vs 242,890.

Twitch viewers

DayZ
3.5kDown 58% past week
VRChat
6.5kDown 35% past week

VRChat currently has about 1.8× as many live Twitch viewers as DayZ — 6,461 vs 3,502.

YouTube subscribers

DayZ
137k
VRChat
132k

DayZ and VRChat are nearly even on YouTube subscribers — 137,000 vs 132,000.

How these estimates are made

DayZ

We estimate that about 390,000 people play DayZ on a typical day (most likely between 230,000 and 660,000), based on data from Nov 12, 2026. Around 13,000,000 accounts (between 8,500,000 and 20,000,000) have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree.

VRChat

We estimate that about 470,000 people play VRChat on a typical day (most likely between 280,000 and 790,000), based on data from Nov 12, 2026. Around 9,600,000 accounts (between 6,300,000 and 15,000,000) have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree.

How we estimate

Compare two other games

Related games

From the same developers or publishers.