Head to head
DayZ vs VRChat

DayZ
~390k daily · 230k – 660k
Last measured Nov 12, 2026

VRChat
~470k daily · 280k – 790k
Last measured Nov 12, 2026
VerdictVRChat has about 21% more daily players than DayZ (~470k vs ~390k, as of Nov 12, 2026). Their estimated ranges overlap, so the gap is uncertain.
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- PlayStation
- Windows
- Xbox
- Android
- iOS
- Windows
Categories
Player activity
Estimated daily players (central estimate) for both games.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Steam concurrent players
- DayZ
- 37.7kDown 23% past week
- VRChat
- 55.5kDown 1.3% past week
VRChat currently has about 1.5× as many peak concurrent Steam players as DayZ — 55,472 vs 37,684.
Discord members
- DayZ
- 189.9k
- VRChat
- 418.9kUp 0.1% past week
VRChat currently has about 2.2× as many Discord members as DayZ — 418,912 vs 189,861.
Reddit members
- DayZ
- 564.3k
- VRChat
- 242.9kUp 0.1% past week
DayZ currently has about 2.3× as many subreddit members as VRChat — 564,309 vs 242,890.
Twitch viewers
- DayZ
- 3.5kDown 58% past week
- VRChat
- 6.5kDown 35% past week
VRChat currently has about 1.8× as many live Twitch viewers as DayZ — 6,461 vs 3,502.
YouTube subscribers
- DayZ
- 137k
- VRChat
- 132k
DayZ and VRChat are nearly even on YouTube subscribers — 137,000 vs 132,000.
How these estimates are made
DayZ
We estimate that about 390,000 people play DayZ on a typical day (most likely between 230,000 and 660,000), based on data from Nov 12, 2026. Around 13,000,000 accounts (between 8,500,000 and 20,000,000) have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree.
VRChat
We estimate that about 470,000 people play VRChat on a typical day (most likely between 280,000 and 790,000), based on data from Nov 12, 2026. Around 9,600,000 accounts (between 6,300,000 and 15,000,000) have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree.
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