Head to head
Tree of Savior vs Wind Force
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Tree of Savior
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~8.6k | Up 1.7% |
| September 2026 | ~8.4k | Up 1.1% |
| August 2026 | ~8.4k | Up 0.2% |
| July 2026 | ~8.3k | — |
Wind Force
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~1 | |
| September 2026 | ~1 | |
| August 2026 | ~1 | |
| July 2026 | ~1 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Tree of Savior
- 195Down 19%
- Wind Force
- —
Tree of Savior currently has 195 peak concurrent Steam players; no comparable data is tracked for Wind Force.
Discord members
- Tree of Savior
- 6.4kUp 0.9%
- Wind Force
- —
Tree of Savior currently has 6,358 Discord members; no comparable data is tracked for Wind Force.
Reddit members
- Tree of Savior
- 30.7k
- Wind Force
- —
Tree of Savior currently has 30,665 subreddit members; no comparable data is tracked for Wind Force.
Twitch viewers
- Tree of Savior
- 474Up 1796%
- Wind Force
- —
Tree of Savior currently has 474 live Twitch viewers; no comparable data is tracked for Wind Force.
YouTube subscribers
- Tree of Savior
- 12.9k
- Wind Force
- —
Tree of Savior currently has 12,900 YouTube subscribers; no comparable data is tracked for Wind Force.
How these estimates are made
Tree of Savior
Tree of Savior is estimated to have 490 – 2k players a day. Around 370k – 940k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Wind Force
Wind Force is showing no measurable concurrent players on Steam. Around 250 – 640 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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