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Head to head

Tom Clancy's The Division vs World of Warcraft Classic

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2016 · 10 years ago
August 2019 · 7 years ago

Daily players

1k – 4k
840 – 390k

Estimated players

52.5k
75.1kUp 0.2%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows

Player activity

Smoothed estimated players over time.

Tom Clancy's The DivisionWorld of Warcraft Classic

Tom Clancy's The Division

Average monthly estimated players
MonthEstimated playersChange
August 2026~52.5kUp 0.1%
July 2026~52.4k

World of Warcraft Classic

Average monthly estimated players
MonthEstimated playersChange
August 2026~74.9kUp 0.4%
July 2026~74.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Tom Clancy's The Division
412Down 37%
World of Warcraft Classic

Tom Clancy's The Division currently has 412 peak concurrent Steam players; no comparable data is tracked for World of Warcraft Classic.

Reddit members

Tom Clancy's The Division
426kUp 0.4%
World of Warcraft Classic
751.4kUp 0.7%

World of Warcraft Classic currently has about 1.8× as many subreddit members as Tom Clancy's The Division — 751,420 vs 425,963.

Twitch viewers

Tom Clancy's The Division
109Up 49%
World of Warcraft Classic

Tom Clancy's The Division currently has 109 live Twitch viewers; no comparable data is tracked for World of Warcraft Classic.

How these estimates are made

Tom Clancy's The Division

Tom Clancy's The Division is estimated to have 1k – 4k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

World of Warcraft Classic

World of Warcraft Classic is estimated to have 840 – 390k players a day. Around 190k – 19m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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