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Head to head

TitanReach vs World of Warcraft

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
November 2004 · 22 years ago

Daily players

No population data
770 – 360k

Estimated players

102
591.3kUp 0.5%

Available on

  • Windows
  • Windows
  • macOS

Player activity

Smoothed estimated players over time.

TitanReachWorld of Warcraft

TitanReach

Average monthly estimated players
MonthEstimated playersChange
November 2026~102
October 2026~102
September 2026~102
August 2026~102
July 2026~102—

World of Warcraft

Average monthly estimated players
MonthEstimated playersChange
November 2026~584.1kDown 1.9%
October 2026~595.3kUp 0.8%
September 2026~590.7kUp 3.9%
August 2026~568.6kUp 14%
July 2026~500.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

TitanReach
1k
World of Warcraft
2mUp 1.5%

World of Warcraft currently has about 1971× as many YouTube subscribers as TitanReach — 2,010,000 vs 1,020.

Discord members

TitanReach
—
World of Warcraft
188.4kUp 6.0%

World of Warcraft currently has 188,439 Discord members; no comparable data is tracked for TitanReach.

Reddit members

TitanReach
—
World of Warcraft
3.2mUp 0.3%

World of Warcraft currently has 3,208,993 subreddit members; no comparable data is tracked for TitanReach.

Twitch viewers

TitanReach
—
World of Warcraft
21.6kDown 81%

World of Warcraft currently has 21,581 live Twitch viewers; no comparable data is tracked for TitanReach.

How these estimates are made

TitanReach

TitanReach is estimated to have 5 – 2k players a day. Around 3k – 270k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

World of Warcraft

World of Warcraft is estimated to have 770 – 360k players a day. Around 130k – 13m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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