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Head to head

Tiger Knight: Empire War vs VRChat

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2016 · 10 years ago
February 2017 · 10 years ago

Daily players

No population data
150k – 520k

Estimated players

838
223.5kUp 3.8%

Available on

  • Windows
  • macOS
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

Tiger Knight: Empire WarVRChat

Tiger Knight: Empire War

Average monthly estimated players
MonthEstimated playersChange
August 2026~840Up 0.1%
July 2026~839

VRChat

Average monthly estimated players
MonthEstimated playersChange
August 2026~217.9k
July 2026~218k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Tiger Knight: Empire War
0Down 100%
VRChat
59.5kUp 2.7%

Tiger Knight: Empire War currently has 0 peak concurrent Steam players, while VRChat has 59,462.

Twitch viewers

Tiger Knight: Empire War
0
VRChat
7.3kUp 2.3%

Tiger Knight: Empire War currently has 0 live Twitch viewers, while VRChat has 7,342.

YouTube subscribers

Tiger Knight: Empire War
762
VRChat
128kUp 1.6%

VRChat currently has about 168× as many YouTube subscribers as Tiger Knight: Empire War — 128,000 vs 762.

Discord members

Tiger Knight: Empire War
VRChat
413.7kUp 1.0%

VRChat currently has 413,730 Discord members; no comparable data is tracked for Tiger Knight: Empire War.

Reddit members

Tiger Knight: Empire War
VRChat
238.7kUp 0.6%

VRChat currently has 238,741 subreddit members; no comparable data is tracked for Tiger Knight: Empire War.

How these estimates are made

Tiger Knight: Empire War

Tiger Knight: Empire War is showing no measurable concurrent players on Steam. Around 160k – 400k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

VRChat

VRChat is estimated to have 150k – 520k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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