
The Kingdom of Loathing VS Second Life
Compare The Kingdom of Loathing and Second Life side by side. See how they compare in terms of player count, popularity, active users, and community size.


Second Life
Game status
The The Kingdom of Loathing game status is active.
The Second Life game status is active.
Estimated daily players
Estimated Daily Players
We estimate that The Kingdom of Loathing has currently around 5k players daily.
The Kingdom of Loathing is a long-standing indie web-based RPG known for its comedic style. Released in 2003, it has maintained a niche but dedicated player base over the years. Its age and indie status suggest a smaller, stable community rather than a large active player base.
Estimated Daily Players
We estimate that Second Life has currently around 30k players daily.
Second Life is a classic sandbox MMO launched in 2003. While its peak popularity has long passed, it retains a dedicated core audience, especially among content creators and virtual community participants. Its age and niche status mean lower numbers than mainstream MMOs, but it still maintains tens of thousands of daily users due to its unique virtual world and social economy.
Game age
The Kingdom of Loathing was released on February 2003 and is now 22 years old.
Second Life was released on June 2003 and is now 22 years old.
Platforms
The Kingdom of Loathing runs on 2 platforms.
Player perspectives
Developers
Publishers
Categories

The Kingdom of Loathing
