Head to head
The Elder Scrolls Online vs VRChat
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- PlayStation
- Xbox
- Stadia
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
The Elder Scrolls Online
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~89.2k | Down 0.8% |
| September 2026 | ~89.9k | Down 0.5% |
| August 2026 | ~90.3k | Up 0.6% |
| July 2026 | ~89.8k | — |
VRChat
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~214.4k | Down 0.8% |
| September 2026 | ~216.1k | Down 1.4% |
| August 2026 | ~219.1k | Up 0.5% |
| July 2026 | ~218k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- The Elder Scrolls Online
- 7.7kDown 39%
- VRChat
- 36.7kDown 40%
VRChat currently has about 4.8× as many peak concurrent Steam players as The Elder Scrolls Online — 36,739 vs 7,686.
Discord members
- The Elder Scrolls Online
- 63kUp 1.3%
- VRChat
- 419.3kUp 0.8%
VRChat currently has about 6.7× as many Discord members as The Elder Scrolls Online — 419,262 vs 63,012.
Reddit members
- The Elder Scrolls Online
- 508.1kUp 0.4%
- VRChat
- 241.1kUp 0.6%
The Elder Scrolls Online currently has about 2.1× as many subreddit members as VRChat — 508,061 vs 241,104.
Twitch viewers
- The Elder Scrolls Online
- 672Down 6.4%
- VRChat
- 6.7kDown 23%
VRChat currently has about 10× as many live Twitch viewers as The Elder Scrolls Online — 6,695 vs 672.
YouTube subscribers
- The Elder Scrolls Online
- —
- VRChat
- 130kUp 0.8%
VRChat currently has 130,000 YouTube subscribers; no comparable data is tracked for The Elder Scrolls Online.
How these estimates are made
The Elder Scrolls Online
The Elder Scrolls Online is estimated to have 26k – 92k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
VRChat
VRChat is estimated to have 130k – 460k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Compare two other games
Related games
From the same developers or publishers.



